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Chapter 1 - Introduction

Design Trajectories

Some design differences between a CPU and a GPU

Amdahl's Law:

The fact that speedup achievable through parallel programming is limited by the parallelizable portion of the program.

        Speedup = 1 / ((1 - P) + (P/S))

where P = % of the program that can be parallelized and S = Speedup of parallelized portion.

Challenges in Parallel Programming:

Someone once said that if you do not care about performance, parallel programming is very easy

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